Frequently Asked Questions

Is this app free?

Yes, Perudo Dice is completely free to use with no ads or in-app purchases. Just open the app in your browser and start playing.

Does it work offline?

Yes, once you have loaded the app it works without an internet connection. Your dice state is saved locally on your device so you can pick up where you left off.

How do I install it on my phone?

On iOS, open the app in Safari, tap the Share button, and select "Add to Home Screen." On Android, tap the browser menu and select "Install app" or "Add to Home Screen." The app will then work like a native app.

Do I need to create an account?

No, there is no account or sign-up required. The app runs entirely in your browser with no login needed.

Is my data stored on a server?

No, all data is stored locally on your device using your browser's storage. Nothing is sent to any server — your game state stays completely private.

How many dice do you need for Perudo?

Each player needs 5 dice and a cup to hide them. A standard Perudo game supports 2 to 6 players, so you need 10 to 30 dice total. This app gives each player a digital set of 5 dice with a cup.

What happens in a Palifico round?

A Palifico round is triggered when a player is down to their last die. During this round, ones are not wild and bids must stay on the same face value — only the quantity can be raised.

How do wild dice work in Perudo?

Ones (aces) are wild and count as any face value. For example, if someone bids "four 5s," both actual 5s and 1s on the table count toward that total. The exception is during a Palifico round, when ones are not wild.

How many players can play Perudo?

Perudo is typically played with 2 to 6 players, though some variations allow more. Each player needs their own set of 5 dice and a cup. This app provides a digital dice set for each player.

What is Dudo in Perudo?

Dudo means "I doubt it" in Spanish. When you call Dudo, you are challenging the previous player's bid. All dice are revealed — if the bid was wrong, the bidder loses a die; if correct, the challenger loses one.